New world – Gibby Point
- Three neighborhoods: Wanderwood Wilds, Crystal Valley, Jellyfish Junction
- Scenic set pieces and wildlife called out in the descriptions: jellyfish, glowworms, plumbirds, crystal caves, a bioluminescent bay, a geyser
Getaway system and planner
- A new getaway system that works like a dedicated framework for trips
- Getaway planner UI to schedule activities, set rules and structure your retreats
- Elimination rules option for contests and reality show style play like romance competitions, cooking challenges and more
- Custom venues are explicitly listed as a feature, tied to getaways and likely usable across worlds
Festivals and world life
- Boardwalk festivals in the pier area
- Fantayzia is cautiously optimistic here, hoping for fresher festival design given the pack’s activity focus
Family and kid content
- Formative Moments for children that can shape traits and relationships
- Evolving childhood sentiments that influence experiences as kids grow
- Modular playgrounds with piece by piece building and many interactive elements
- Kid activities: hide and seek, rock paper scissors, papercraft including cootie catchers
- New kid aspiration: Cool Kid on the Block
Imaginary friends
- Return of imaginary friends with four personalities: goofball, creative, competitive, evil
- Only the child sees them, personalities guide suggested activities
- Unknowns: whether there is a path to make them fully real like The Sims 3 had with potions
New skills and activities
- Archery with bullseyes and apple shots
- Diving with multiple diving boards that likely tie to the skill
- Entomology – catch and study insects
- Butterfly raising – catch and raise butterflies in a mesh carrier enclosure
- Kayaking for kids and older
- Waterslides return as pool objects
Fitness and appliances
- Spin bikes and free weights for gyms and retreats
- Blender appliance for smoothies and shakes
Career and traits
- Park Worker career with two tracks: Camp Counselor and Park Ranger
- Competitive trait that influences how Sims approach challenges and react to wins or losses
Small objects and fun touches
- Retro gaming console with a Voidcritters style game that looks like classic monster catching titles
- Rubik’s cube toy spotted in the trailer
What Fantayzia is watching for in the gameplay trailer
- How getaway planner really works and how deep custom venues go
- Whether getaways can be placed in any world and how scheduling integrates with the calendar
- The scope of entomology and butterfly raising
- How Formative Moments and evolving sentiments change kid gameplay day to day
- If imaginary friends can be made real and how long bonds persist
- The variety in diving levels and boards, and whether archery is a full skill with goals and competitions
Bottom line
Adventure Awaits reads like a multi purpose expansion that layers structured getaways, a deep family and playground set, watersports, archery, and the return of imaginary friends on top of a scenic world. With a gameplay trailer still to come, there is room for more surprises, but this list already covers a lot of long requested family and activity features. Fantayzia is especially excited to see the planner UI, the breadth of kid systems, and how creative players can get with reality contest style rules.
Source: https://www.youtube.com/watch?v=HaNvZp-DxSM&ab_channel=fantayzia
Frequently Asked Questions
What new world comes with Adventure Awaits?
The expansion adds Gibby Point, which has three neighborhoods: Wanderwood Wilds, Crystal Valley, and Jellyfish Junction.
What is the new getaway system?
It’s a framework for planning trips. Players can use the getaway planner to schedule activities, set rules, or even create elimination challenges like reality TV shows.
What new features are coming for kids?
Kids get formative moments, evolving sentiments, a new aspiration called Cool Kid on the Block, plus activities like hide and seek, rock paper scissors, and modular playgrounds.
Are imaginary friends returning?
Yes. There are four types of imaginary friends, each with unique personalities: goofball, creative, competitive, and evil. Only children can see them.
What new activities and objects are included?
Archery, diving boards, kayaking, waterslides, papercraft, entomology (insect study), spin bikes, free weights, a blender, a retro gaming console, and even a Rubik’s cube.
Would you like me to also create a one-line TL;DR version of the FAQ for readers who just want the absolute essentials?
